Zaphne: I stay on 24/7 now for the mentees pleasure
Zaphne: erm convenience
Shades of Grey Ally Chat
Guld Wars 2
I'll admit it, of all the online games on the horizon, this is the one that has me itching to play it. Of all the games that I've looked at, this is the only one I can say they are doing things different. I've not seen any other company that is really studying what makes a game fun, and trying to make the most fun game they can, like ArenaNet is doing. They are making a lot of choices that may seem off the mark at first, but every time I read about why they are making those decisions and think about it, I can see their point. I honestly think that GW2 is going to make some ripples in how companies will approach online games in the future.
I know some may have reservations based on playing the original Guild Wars. Believe me when I say that GW2 will NOT be the same game with new graphics. GW2 is going to be bigger, have so much more to do. The majority of the world will be persistent zones where you can come across people randomly. GW2 is tearing down the traditional “holy trinity” of tank/healer/DPS by giving every class a great deal of flexibility – no more waiting “looking for (class)” holding you back! They are doing away with the old fashioned method of getting quests by looking around for NPCs with an icon over their head, instead you'll be notified when something is happening nearby (see video below for an excellent explanation on this). And I could go on and on
You people know I'm a roleplayer at heart. And I wouldn't be interested in GW2 if the RP potential wasn't there. The world of Tyria has a very interesting history and well developed lore. The introduction of multiple races for players, including the Charr who were humanity's mortal enemy in the original GW, opens up many possibilities.
And the art is fantastic. I love the way they are not going for hyper realistic, or cartoonish or anime, but are striving to make the world with a style all its own.
But rather than rant on about GW2, how about I let the folks at Arena do the talking. Of course, the first thing that caught my attention was the Manifesto video. There was just something about the clear passion these people have for their game that I couldn't ignore, and everything I've seen since has only affirmed how much these people care about making the best game they can.
Now THIS really explains ArenaNet, how they approach designing the game, why they make the choices they do, and what exactly Dynamic Events are and how quests are being done in GW2. It was a presentation done at an event in 2010 in Europe. It's slightly over an hour long, but well worth watching when you got the time.
Here's a four part video that shows someone playing a demo at a PAX event. The first two parts deal with creating a human ranger of noble birth, and shows her running around the starter area, doing some quests, and exploring the game and the world. Parts 3 & 4 shows a Charr Elementalist in a high level area, and a massive boss fight against The Shatterer.
What else will there be to do in GW2? There will be a crafting. Not many details about it are known yet, but this recent article gives a good overview.
There will also be Activities – essentially mini-games scattered around the world. Sure, some other MMOs offer some mini-game like activities, but can any boast to having even half of the THIRTY that GW2 will have?
And, of course, NO subscription fee! You pay for the game once, then you can play it as much as you want, when you want.
I think this post has gone on long enough for now. Much information can be found at
http://www.guildwars2.com -GW2 official site
http://wiki.guildwars2.com/ -GW2 Wiki is an excellent resource, the FAQ section answers many questions
http://www.guildwars2guru.com/ -GW2 Guru is the best new site